Stone Age 2 MMORPG
- Sep 05, 2009

Stone Age 2 is a free-to-play 2D Fantasy MMORPG set in prehistoric times. Stone Age 2 brings a mixture of dinosaurs of unimaginable heights and invisible spirits who help humans roam altered terrains such as dungeons and arid desserts.
Status: Open Beta
Official Site:http://stoneage2.aeriagames.com/
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Features of Stone Age 2
- Over 30+ families of monsters to capture and train as your loyal pets.
- Dynamically changing world and terrain.
- Den system where you can play with your pets, hang out with friends, record your journeys and decorate to your heart’s content.
- Strategic Battles - Utilize your pets’ strength and minimize it’s weaknesses and be victorious!
- Dueling system - Player versus Player or Pet versus Pet.
- Pet AI system - Your pet actually learns from you and from pervious battles.
- Mate your favorite pets to produce offsprings. Babies inherits the trait of it’s parents.
- Pet may send email or SMS (text) messages to their owner’s cellphones.
- Constant evolving world — terrain and passable routes may change from time to time. Like the appearance or disappearance of dungeons, landscape, etc.
- A blog system — Events inside the game, and various information can be used to generate a blog instantly which can be viewed on the internet. Even non-players will see what is going on inside the game.
The combat system in Stone Age 2 is similar to that found in older console RPG’s. It is also often compared to an older game Fairy Land by groups of Asians due the “overworld encounter” system.
Combat Flow
While walking about in the overworld (ie. anywhere but inside a village), the character party may be attacked by an enemy by random encounter. When this happens, they are whisked off to another screen for the battle.
On this screen, each character, pet, and enemy will attack in an order determined by their speed, generally the same order each battle turn.
The following actions may be used each turn:
- AI (pet only)
- Attack
- Defend
- Special Move (pet only)
- Spirit (character only)
- Capture (character only)
- Care (character only)
- Flee
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